Friday, July 29, 2022


 

Two new exciting updates:

Coronis is now available on Spotify.

Also, I'm playing at The Moog Store tomorrow, Sat. 7/30 at 4 p.m. I'll also be giving a demonstration of the Etherwave Theremin as a musical controller at 2 p.m. and Asheville based producer EmE is playing at 3.

160 Broadway St. Asheville, NC

I hope to see some of you there!

Saturday, June 25, 2022


I'm so excited to share with you my newest album, Coronis!


This is a record inspired by my experiences during the Covid pandemic.


This album is my seventh studio album under the moniker Logos, and it covers a vast sonic territory, from house and downtempo to trip hop, psytrance, and even rock.


Conceptually, it centers around the myth of Apollo and his lover, Coronis, whose child was Asclepius, the Greek god of medicine.


I'll be performing the new record in its entirety, and will be joined by other incredible musicians, DJ's, and performers, including:


Gilbot

Kri

RE:SEND

Surreal Sirkus

and more TBA.


There are two ticket tiers:


$15 Admission plus a free download of the album and original piece of artwork

$30: All of the above plus a pre-order of the album on vinyl once it is ready (should be around January).


And of course, it's also my birthday weekend, as well as the birthday of Liam Niblack and Kitty Love, so please come out to celebrate our birthdays!


I'll be announcing more acts and more information in the coming days. Please feel free to invite your friends.


Friday, June 24, 2022

 


It's been a long time coming, but my new record, Coronis, is coming out on July 9, 2022. 

The album is an exploration of the Covid pandemic through the lens of the myth of Coronis and Apollo.

It is my most diverse effort so far, with each track done in a completely different musical style, from house to psytrance, to trip-hop and even progressive rock. 

It is also, I think, my strongest work to date. 

I will be sharing more about this in the coming days. For now you can listen to the first track, Omicron, and pre-order the album at my bandcamp page

I look forward to sharing more with you.

Wednesday, October 10, 2018






Long story ahead...
TL;DR version: The Moog One is officially released and working on it has been the culmination of a long journey for me personally. Check out the videos and sound samples.
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I met Bob Moog only once. It was the early 2000s and he was giving a presentation at UNCA, where I was a student in the music department.
At the time, all my experience with synthesizers had either been with sample-based keyboards or with the newly popular virtual emulations that ran on standalone digital synths or, increasingly, as software instruments.
I had never played an analog synthesizer and didn’t have much interest in it. They seemed expensive and not nearly as flexible as software. But most confounding to me was the fact that all of the analog synthesizers I was aware of at the time were monophonic, including the one Moog Music had just released, the Voyager. Why anybody would want a keyboard instrument that could only play one note at a time was beyond me.
So, presented with a once-in-a-lifetime opportunity to meet a genius inventor, what did this clueless 20-something do? I asked about his instrument’s biggest limitation.
“Dr. Moog, why do your instruments only play one note at a time?” I asked.
He seemed slightly annoyed but was gracious about it and answered that they “use entirely analog circuitry. To make it polyphonic would be very expensive and it would be huge.”
Not entirely satisfied with his answer I resumed my skepticism for a few more years. Sadly, Dr. Moog passed away soon after our encounter.
It wasn’t until I took an electronic composition class with Dr. Wayne Joseph Kirby (“Doc”) that I finally got it. I was giving my usual spiel about how I didn’t see the value of analog circuitry for making music. So Doc proposed a side-by-side comparison.
The next class we had a “shoot out” between my digital Virus C and his original Minimoog from the 70s. The Virus is packed with modulation routings and onboard effects (and of course is polyphonic). But Doc had us strip everything down to just the oscillators and the filter. And there was no question about it, the sound of the Minimoog blew the Virus out of the water. It wasn’t even close.
I would go on to experiment in the newly created Moog Lab, playing the Voyager and Minifooger effects that Bob Moog donated to the college. I recorded most of my third album, Symbignosis, there. I fell in love with the instruments. And soon I found myself working at Moog Music, first as a theremin tuner (yes that’s a real job), and before long as a calibrator on the Voyager line.
I left for a while but came back in 2016. I now own a Voyager and a Model D, as well as many other pieces of Moog gear. I’d been calibrating the reissued Model D up until this past summer, when I had the honor to work on Moog’s most ambitious project yet.
It was something I had heard whispers of for years, but the team developing it had kept it under tight wraps. By the time I had returned to the company it at least had a code name: the LAS (Long awaited synth).
When we began production, the whole backside of the factory was veiled behind massive black draperies. I had the honor of being the first calibrator to work on it, which meant being one of the first people outside of the engineering department to actually play one.
And it is a gorgeous instrument. It’s like everything that my beloved Virus could offer, but with true Moog sound. It’s fully polyphonic and entirely analog up to the effect section. It has tons of modulation options and a beautiful suite of digital effects including Eventide reverbs, (which are known as being some of the best in the industry). The Fatar keyboard is absolutely a delight to play, with highly expressive aftertouch.
The user interface is beautifully streamlined and intuitive. Nearly every function has a knob and it’s incredibly simple to route modulation from any source to any target. It has tons of ins and outs including assignable control voltages and both mic and line inputs to process audio.
And the thing sounds absolutely glorious. Don’t take my word for it: check out the sound samples at the Moog website.
And Dr. Moog‘s predictions were true: it is very big and expensive. But considering everything that it does I think it’s well worth it, even if it’s more of an aspiration than something immediately accessible to a lot of us.
The Moog One is a work of art, an instrument designed for serious musicians or for studios who want to offer the very best to their clients.
I can’t say enough about the folks at Moog who made this happen. The engineers there are some of the best in the business, and the effort they put into making this dream a reality was monumental. It’s been a great privilege to work with some of them closely these past several months.
So here it is: the Moog One. It has been a long journey for many of us. And a new flagship as the company moves forward into the future.

Friday, October 30, 2015

My Journey with the Moog Voyager



In the world of synthesizers, there are toys, there are tools, and then there is a third category, which I would call instruments. These don’t come around often. They aren’t just a box full of sounds and presets to be used. These are the kind of instruments that invite the player to a dialogue, that inspire and inform the music as a participant, not as an empty device to be used. Such a synthesizer is more like a piano or a fine violin than the kind of keyboards that have become all-too-common (and all-too-cheap) on the shelves of corporate music chains. I have only really known one such instrument, personally, and that is the Moog Voyager.

So I was saddened to hear this recently that Moog Music has discontinued the Voyager line, putting an end to the last instrument that Bob Moog designed from start to finish. Granted, the Voyager lived a long life for a production unit, surpassing the lifespan of its predecessor, the Minimoog by a couple of years. Still, it feels like the end of an era, and a significant moment in my own life and relationship with analog synthesizers.

Unlike many Moog users, I am not old enough to feel childhoold nostalgia for analog synthesizers. The synths of my childhood were shiny, plastic, digital machines that played back complex sampled sounds stored to ROM. This was the kind of keyboard I first heard in the mid 80s, when an elementary school music teacher brought a digital keyboard to class, and my mind was blown by the sudden possibility of instruments that could make any sound imaginable.

After some early Casio synths, that would more properly be called toys, my first “real” synthesizer was a Korg X5D.
Though you could layer the various sampled sounds loaded into its memory in different ways, and you could alter the effects, the soundset of the X5D was limited. Still, it provided a useful toolset for a budding musician. I loved it. I attached a MiniDisc recorder to it with velcro and had my first primitive electronic music production rig. I took this setup with me to Australia in 1999, when I spent a year at a school of meditation.

This proved to be a pivotal experience for me in several ways. As soon as I arrived, the school’s founder and teacher, Samuel Sagan, presented me with a unique opportunity in the form of an internship recording and editing audio for the school’s correspondence courses. But he also gave me a very important set of tools: a personal computer, an 88-key digital piano, and a much nicer Korg module. He must have known what he was doing, because he laughed as he was bringing the gear up to my room and said, “I’ve learned that the way to convince someone they need a tool is to give it to them for a while and then take it away.”

Indeed, after a year of using a computer and synth module to make music, I was convinced that this was what I needed. I recorded my first album there, and while it was a primitive affair, it sparked an interest in recording and digital audio production.

My next synth would be an Access Virus C, which I still use to this day. This became my main staple, along with Reason, which was the first software I had encountered that provided a level of sound quality on a par with hardware instruments. The Virus is a beast of a machine. It was the first real tool I had used that provided flexibility and hands-on control in a way that really allowed for improvisational control of timbre. This virtual analog machine uses modeling technology to mimic analog circuitry. It is entirely digital, but at that point I didn’t know the difference. That is, to say, until I got to compare it side by side with a Minimoog.

Though I had dropped out years before, I returned to college after my time in Australia, to pursue a music degree, armed with a newfound passion for electronic music. My school only offered degrees in music performance or audio engineering, so I decided to hobble together the studies I needed by basically completing both programs, as well as every synthesis class they offered. My last semester, I took a class in analog synthesis.

Bob Moog had actually taught at my school, and though he had recently passed away, he had bequeathed to the university a room full of analog gear, including several Moogerfooger pedals, a theremin, and one of his newest inventions, the Minimoog Voyager.
Before I played one, I didn’t get it. To me, digital sounded pure and rich, and infinitely more versatile than older technologies. And anyway, most music would inevitably get mixed down to CD’s or MP3’s, so what was the value in using analog gear, I reasoned.
In class, I even made the boastful claim that my Virus, with its digital effects, polyphony, and elaborate modulation options was superior to an analog synthesizer. My teacher, Wayne Kirby, decided to put that notion to the test.

One day, he had me bring in the Virus, and he brought in his own Minimoog. We stripped both down to their most basic sound: a square wave with no filtering, no modulation, and no effects. The sound difference was incredible. It wasn’t even close. Without all the bells and whistles that came with the Virus, its basic sound was hollow and flat compared to the richness of the Minimoog. I was convinced, and I began experimenting at length in the Moog Lab.

Immediately, I found the Voyager to be responsive and inspiring in a whole different way. It was hard to describe the way it changed the experience of music making. Everything that came out of it was rich and complex and felt like experiencing synthesis for the first time. And there was a sense of immediacy about it that was different from a digital emulation. When I turned a knob, I wasn’t telling a computer to play a different sound: I was literally changing the sound. The experience was different in a way that was intangible, yet undeniable.

Later, I would go on to work at Moog Music for several years, calibrating Voyagers. I got to know them intimately, to see the incredible attention to detail that went into them, and to respect the build quality, which surpassed anything I had encountered before. Eventually, I saved enough to buy my own, a beautiful walnut unit with purple backlighting, blacklight LED’s, and mod wheel lights that sync to the LFO. It has become my primary musical instrument.

So I was thinking about all of this personal history when I learned the other day that the Voyager was coming to an end. I had been working on a new piece of music for a while, the last song on my forthcoming album. I had hit a wall with it, and was unsure how to move forward.
When I read the press release from Moog, I knew what I wanted to do: play the Voyager. It usually lives in my live performance rig, which I call the PsybOrg (I actually built an elaborate electronic “pipe organ” around the Voyager). But I took it down, set it up next to my mixing desk and began to play.

I sent an arpeggiator to it from the computer, added a touch of delay, and began tweaking. I synced Oscilator 2 and played with its pitch knob. I tweaked the cutoff and the pitch of Oscilator 3. I varied the resonance. And the Voyager gave birth to a rich, droning, otherworldly tone. And suddenly, the whole piece opened up. It went from being a frustrating exercise in stumped creativity to one of my favorite musical moments in the whole album. That is what the Voyager does. It brings musicality and breaths new life into the music.

I will always be grateful for the genius of Bob Moog and the other engineers, programmers, and designers who contributed to this fabulous instrument. I have the honor to know some of them personally and I know they put a great deal of love and vision into their work. Were it not for their efforts, I might never have come to know the depths of what synthesis could mean to me. I look forward to seeing where they take this voyage next.





Sunday, June 1, 2014

Help me write my next album


I'd like to invite you to take part in an experiment I'm conducting. I'm working on my sixth studio album, Möbius, and I want your help.
I've collected the seeds of 20 new compositions that I want to develop. Ten are psytrance tracks and ten are different forms of EDM. You can listen to them all on the Soundcloud players below.
Every month, starting in June 2014, I'll work on two of these and document my process with videos, screen captures and samples of the work in progress.
And your part is to give me feedback. Make suggestions of what you like and don't like. What would you like to hear happen next? Tweak the synth line? Change up the drum part? More cowbell?
You'll get to hear the album before anyone else, and you'll get rare glimpses into how this kind of music is made. Sound interesting?

To be part of the project, visit logosmusic.net/mobius. Or join the Facebook group here. I look forward to working with you.


Tuesday, April 29, 2014

Moogfest 2014


I had the honor of playing at Moogfest last week. It felt like a culmination of many years of effort and cultivation. I moved to Asheville, N.C. right after high school, and quickly learned of the impact that Dr. Robert Moog had on this town. I had loved synthesizers since I was eight years old and a music teacher at my elementary school brought one in to demonstrate it. So when I came here to go to college, I was delighted to learn that my new town was also home to "the man who invented the synthesizer." 


As I would eventually learn, this wasn't entirely accurate; Moog invented a great number of brilliant instruments during his life, the most famous of which was the Minimoog. And while it was not the first synthesizer ever invented, it was the first commercially available modern synthesizer, the instrument that brought the concept of electronic music to the masses.

I only had one encounter with the man in person. He was giving a presentation at UNC Asheville, where I was a freshman music student. I didn’t know much about analog synthesizers at the time, and having been introduced to them in the days of digital sample-based instruments, I couldn’t understand their limitations. During the Q&A part of his talk, I asked why his instruments could only play one note at a time. It was a question I would later realize was both ignorant and somewhat rude. Luckily, he took it well and explained that to achieve polyphony with all analog equipment would be incredibly costly, not to mention heavy.




I still didn’t understand until my final semester of school, when I got to play in the Music Department’s analog synth lab. The room was basically a closet in those days, but it had a Voyager, a rack of Moogerfooger pedals, and a Theremin. As soon as I started playing them, I could hear and feel a visceral difference from the digital keyboards I was accustomed to. It felt like playing a “real” instrument. It started me on the path I am on today.


After leaving school, I worked at Moog Music, calibrating Voyagers for a few years. I’ve also done volunteer work with the Bob Moog Foundation, bringing hand-on synth exhibits to schools and festivals. I’ve built the PsybOrg, incorporating nearly every piece of gear Moog Music made at the time I left them. And last week, after several years of attending Moogfest as a spectator, I got to play on an official stage at the event, alongside some of Asheville’s finest talent. Our event, Colliderfest, was one of the free events offered by Moogfest and was sponsored by the Asheville-Buncombe Sustainable Community Initiatives and the Asheville Area Arts Council.